Matthew Nolan is a Freelance Game Artist who has been working in the games industry for 3+ years and had graduated from the University of Teesside with a First Class BA (Hons) Computer Games Art degree with an an abundance of Game Art awards. He has since worked on multiple game titles (Graham Software’s EmokoNgmoco’s Touch Pets Dog’s, Ion charge, and a TBA Ngmoco title) in the US and continues to expand upon his work. Matthew is currently available for freelance work.

Programs and Skills the Artist is Proficient in.
-Autodesks 3Ds Max;contructs (both characters and environments), procedural texturing, normal-map generation, relief and parallax mapping, fx-shader creation, particle flow generation, animation and rigging.
-Photoshop CS; extensive texture creation, illustration and design.
-Zbrush; normal map and offset mapping for characters.
-Combustion; particle post production
-Blender; construction, texturing and the basic’s.
-Sketchup; modelling, texturing for comic assets and referencing